Heart Management
The logic of giving / taking hearts.
removeHeartOnlyIfKilledByPlayer
removeHeartOnlyIfKilledByPlayer
Defines if the heart is taken from the victim only if another player kills him.
killHeartLimit
killHeartLimit
Sets the limit of hearts that can be obtained by killing.
reviveHeartAmount
reviveHeartAmount
Sets with how many hearts the player will be revived.
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