Heart Management
The logic of giving / taking hearts.
removeHeartOnlyIfKilledByPlayer
removeHeartOnlyIfKilledByPlayerDefines if the heart is taken from the victim only if another player kills him.
killHeartLimit
killHeartLimitSets the limit of hearts that can be obtained by killing.
reviveHeartAmount
reviveHeartAmountSets with how many hearts the player will be revived.
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